September 2017
- JoyconLib. Library allowing the use of Nintendo Joy-Cons with Unity.
December 2016
April 2016
February 2016
- I have just finished my first set of handmade custom in-ear monitors. The wood is mahogany, the inlays are turquoise, and the main substrate is UV cured blue acrylic resin. There are three balanced armature drivers per side. (Photo 1, Photo 2)
December 2015
November 2015
- t4tm (Tanks For The Memories): a slow multiplayer tank battle played out on a 128x128 LED matrix in a common space. Tanks are controlled by user-submitted Python AIs. Winning entry for MuddHacks 2015. Abandoned, but one of my favorite projects. Worked with three others, including the virtuosic Daniel Johnson. (Photo 1, Photo 2)
May 2015
November 2014
- HandleBar. Entry for MuddHacks 2014. A combination of Silicon Valley's favorite two things: the bar robot and the wearable. I still have nightmares about this project. (Photo 1, Photo 2)
- pxlWindow. In which I put an infinity mirror into my front window. Featured on Hackaday.
September 2014
- Myosic. A gesture-based MIDI controller for Ableton Live.
January 2014
- COPTR. A combination hardware hack and augmented reality game, built over 36 hours during HackTech 2014.
Featured in the Spring 2014 issue of HMC Magazine, page 14. (4.6MB PDF)
October 2013
- Messing with lights in my dorm.
I was too lazy to turn out the lights from my bed, so I built a system that let me switch them on and off without lifting my head from the pillow.
July 2013
- LABWS. A rather juvenile indie game I launched in my free time last summer. It's more fun than it sounds.
May 2013
- Little House In The Cold Dark Vacuum of Space. My first game. "Retro cyberpunk cowgirl bloodbath". Use six different weapons to slaughter aliens and defend your homestead. Assembled over several months with a team of five: two programmers, two artists, and a musician.